Agent Skills Hub

Discover reusable agent skills, browse implementation details, and find the right skill for your workflow.

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134 skills found

EngineeringAutomationProductivity
unity avatar

unity

Control the Unity Editor via Claude Code to run tests, compile scripts, manage play mode, and retrieve console logs using a file-based bridge.

Views: 3220
EngineeringAutomation
unity-mcp-orchestrator avatar

unity-mcp-orchestrator

Orchestrate Unity Editor via MCP tools. Enables AI to create GameObjects, edit scripts, manage scenes, and automate testing within Unity projects.

Views: 179,070
Engineering
component-workflow avatar

component-workflow

Guidance for creating and integrating new ECS components, including class design, JSON serialization, custom editor UI implementation, and DI registration.

Views: 1012
EngineeringProductivity
wednesday-design avatar

wednesday-design

UI/UX design assistant that enforces component library usage, accessibility, and design tokens for React/Next.js projects. Ensures consistent visual output using shadcn/ui, Aceternity, and other approved libraries.

Views: 17148
EngineeringAutomation
unity-test-runner avatar

unity-test-runner

Execute and analyze Unity Test Framework tests from the CLI. Automates Unity Editor detection, test execution (EditMode/PlayMode), XML result parsing, and detailed failure reporting for game projects.

Views: 882
EngineeringAutomationResearch
moltbot-arena avatar

moltbot-arena

AI agent skill for Moltbot Arena, a real-time strategy programming game. Manage units, automate resource harvesting, coordinate structures, and execute tactical decisions via REST API.

Views: 84,454
EngineeringEducation
phaser-gamedev avatar

phaser-gamedev

Expert-level Phaser 3 game development agent. Handles scene architecture, Arcade/Matter physics, asset pipelines, sprite animations, and performance optimization for 2D web games.

Views: 1235
Engineering
PRISM.unified avatar

PRISM.unified

UI component patterns and touch input handling for M5Stack Tab5 applications using M5GFX and LVGL.

Views: 100
Engineering
dgame-dev avatar

dgame-dev

Expert assistant for the DGame Unity framework, facilitating development, architecture, hotfix, and resource management within the TEngine-based ecosystem.

Views: 1589
Engineering
threejs-builder avatar

threejs-builder

Build performant Three.js web scenes using modern ES modules. Includes scene graph setup, lighting, geometries, GLTF/GLB loading, animation loops, and performance optimization best practices.

Views: 6551
Engineering
build-design-system avatar

build-design-system

Build a cohesive, constraint-based design system using the Design Graph methodology. Automate the creation of design tokens, typography scales, components, variants, and themes.

Views: 65
EngineeringEducation
threejs-materials avatar

threejs-materials

Three.js material library: PBR, basic, phong, shader materials, and properties. Essential for styling meshes, texture mapping, custom GLSL shaders, and optimizing 3D material performance.

Views: 102,126