通用
threejs-fundamentals
Three.js scene setup, cameras, renderer, Object3D hierarchy, coordinate systems. Use when setting up 3D scenes, creating cameras, configuring renderers, managing object hierarchies, or working with transforms.
简介
Three.js scene setup, cameras, renderer, Object3D hierarchy, coordinate systems. Use when setting up 3D scenes, creating cameras, configuring renderers, managing object hierarchies, or working with transforms.
仓库统计
- Star 数
- 2,132
- Fork 数
- 240
- Open Issue 数
- 4
- 主要语言
- 未提供
- 默认分支
- main
- 同步状态
- 空闲
- 最近同步时间
- 2026年4月30日 13:29