unity
Control the Unity Editor via Claude Code to run tests, compile scripts, manage play mode, and retrieve console logs using a file-based bridge.
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526 skills found
Control the Unity Editor via Claude Code to run tests, compile scripts, manage play mode, and retrieve console logs using a file-based bridge.
Handles large-scale tasks by automatically breaking them down into manageable, recursive sub-tasks to overcome context window limits and improve reasoning accuracy on large codebases and document sets.
Semantic Go code navigation and analysis tool using the Language Server Protocol (LSP) for accurate, high-performance project intelligence.
Automates the release process by creating a pull request from main to production with automated semantic versioning calculations.
TypeScript development standards for LobeHub, covering type safety, async patterns, import organization, UI component integration, and performance optimization.
Automatically apply safe quality fixes including formatting (Black, isort), linting (Ruff auto-fixes), and resolving formatter conflicts to maintain Python code quality.
Detect and resolve TypeScript/JavaScript circular import dependencies. Solves runtime errors like 'Cannot access X before initialization' and 'undefined' imports caused by module cycle initialization order.
Advanced TypeScript and React development assistant for modern web applications. Expert in component architecture, state management, Vitest unit testing, Playwright E2E automation, and efficient TypeScript configuration.
A precision-focused UX/UI engineering agent for identifying bugs, optimizing usability, and ensuring flawless interface performance in workflow applications.
Specialized skill for building Vue 3 applications with TypeScript, covering Composition API, Pinia state management, Vue Router, and custom composables.