godot-gdscript-patterns
Master Godot 4 GDScript patterns, including signal-based communication, state machines, scene architecture, and performance optimization for professional game development.
Discover reusable agent skills, browse implementation details, and find the right skill for your workflow.
140 skills found
Master Godot 4 GDScript patterns, including signal-based communication, state machines, scene architecture, and performance optimization for professional game development.
Expert-level Phaser 3 game development agent. Handles scene architecture, Arcade/Matter physics, asset pipelines, sprite animations, and performance optimization for 2D web games.
Expert assistant for the DGame Unity framework, facilitating development, architecture, hotfix, and resource management within the TEngine-based ecosystem.
Guidance for creating and integrating new ECS components, including class design, JSON serialization, custom editor UI implementation, and DI registration.
AI agent skill for Moltbot Arena, a real-time strategy programming game. Manage units, automate resource harvesting, coordinate structures, and execute tactical decisions via REST API.
Orchestrate Unity Editor via MCP tools. Enables AI to create GameObjects, edit scripts, manage scenes, and automate testing within Unity projects.
Official n8n workflow automation support for building, debugging, and scaling complex business processes and AI-powered integrations.
Control the Unity Editor via Claude Code to run tests, compile scripts, manage play mode, and retrieve console logs using a file-based bridge.
Build performant Three.js web scenes using modern ES modules. Includes scene graph setup, lighting, geometries, GLTF/GLB loading, animation loops, and performance optimization best practices.
Generate bespoke pixel art SVG illustrations for your documentation, READMEs, and presentations. Perfect for character sprites, chat dialogue visualizations, and custom branding.
Three.js animation systems: keyframe animation, skeletal animation, morph targets, and animation mixing for procedural motion, GLTF playback, and complex character blending.
Development guide for Arma Reforger EnforceScript, covering component architecture, network replication, persistence, and memory management.