threejs-geometry
Three.js geometry generation: built-in shapes, BufferGeometry, vertex manipulation, custom meshes, and performance-optimized instanced rendering.
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487 skills found
Three.js geometry generation: built-in shapes, BufferGeometry, vertex manipulation, custom meshes, and performance-optimized instanced rendering.
Resets workflow artifacts in the .otto/ directory. Safely removes tasks, specs, and browser sessions for a clean start.
Stream-JSON chaining for multi-agent pipelines, data transformation, and sequential workflows within the Ruflo/Claude Flow ecosystem.
Build AI agents with tool calling and multi-step reasoning. Generate, manage, and orchestrate custom skill files for Claude Code, Cursor, Cline, and other AI assistants to standardize your development workflows.
CSS Modules styling strategy for component-level encapsulation using Lightning CSS or PostCSS, featuring TypeScript integration and Vite configuration.
Implements UI components from Figma/mockups with pixel-perfect accuracy, intelligent design validation, and adaptive agent switching.
Guidance for Model Context Protocol (MCP) server development, including tool design, resource handling, and AI/ML integration patterns.
An intelligent development orchestration skill that provides self-improving code analysis, build error diagnosis, and automated workflow configuration via mcp-prompts integration.
Manage Go CLI i18n rules, locale file structures, env-based language detection, and string key naming conventions for the Skills-X ecosystem.
Orchestrate Codex CLI for efficient parallel coding, task automation, and session-managed workflows to optimize token usage and development speed.
Fullstack development agent for bkend.ai BaaS. Automates project init, auth/db setup, and API integration for Next.js applications.
Seamlessly toggle between live and mocked external dependencies using the Model Context Protocol (MCP) for autonomous development environments.