wormhole
Shared memory and collaboration layer for AI coding agents to track actions, manage sessions, detect conflicts, and preserve project context across tools.
Discover reusable agent skills, browse implementation details, and find the right skill for your workflow.
561 skills found
Shared memory and collaboration layer for AI coding agents to track actions, manage sessions, detect conflicts, and preserve project context across tools.
Generate triage reports and analyze feature area health for the Windows App SDK repository. Identify high-priority issues, triage backlogs, and team focus areas.
A meta-skill for building robust AI agent skills using a TDD approach: define failure (RED), implement the skill (GREEN), and plug rationalization loopholes (REFACTOR).
A project-specific template skill for maintaining architectural consistency, coding standards, and deployment workflows in AI-powered full-stack applications.
Interactive terminal interface for Atlassian Jira that streamlines issue management, sprint tracking, and ticket workflows directly from the command line.
Perform automated security audits, bug detection, and code quality assessments on local branch diffs using a structured, checklist-driven verification process.
Skill for managing MCP-based research, documentation lookups, and coordination between external search tools and plugin-backed memory systems.
A structured guide for novelists to navigate the seven-step writing process, from constitution and specification to planning, tasking, drafting, and quality analysis.
Enforce strict UI adherence to your project's design system tokens, components, and layout patterns for consistent frontend implementation.
Fetch and aggregate the latest Posit news, blog posts, podcast episodes, video content, and event announcements using automated sub-agents.
Create high-performance AI skills by reverse-engineering successful GitHub projects and proven open-source methodologies.
Expert-level Phaser 3 game development agent. Handles scene architecture, Arcade/Matter physics, asset pipelines, sprite animations, and performance optimization for 2D web games.