vibe-prd
A structured PRD generator for vibe-coding MVPs. It guides you through defining product requirements, target audiences, and success metrics, ensuring a clear foundation for your development workflow.
Discover reusable agent skills, browse implementation details, and find the right skill for your workflow.
486 skills found
A structured PRD generator for vibe-coding MVPs. It guides you through defining product requirements, target audiences, and success metrics, ensuring a clear foundation for your development workflow.
AWS SQS skill for managing message queues, decoupling microservices, configuring dead-letter queues, handling visibility timeouts, and implementing FIFO ordering.
A framework for building modular, reusable agent skills. Provides guidelines for structuring SKILL.md, bundled scripts, references, and assets to extend Claude's capabilities.
Automated, non-destructive proofreading for LaTeX and Quarto lecture files, generating quality reports for grammar, typos, and academic style.
A comprehensive configuration suite for Claude Code, featuring production-grade agents, skills, hooks, and automated workflows optimized for high-intensity development.
Generates llms.txt and llms-full.txt files to provide LLM-friendly documentation and project context.
Generate consistent, Conventional Commits-compliant messages directly from your staged git diffs.
A Zod schema generation and validation rule set for the HASH intelligent database ecosystem to ensure type safety and data integrity.
Perform comprehensive code reviews and generate QA test plans for Storyblok projects, ensuring quality, security, and adherence to best practices.
Audit Packmind documentation by cross-referencing MDX files against the codebase to detect broken links, outdated CLI references, and missing coverage.
A structured guide for novelists to navigate the seven-step writing process, from constitution and specification to planning, tasking, drafting, and quality analysis.
Three.js geometry generation: built-in shapes, BufferGeometry, vertex manipulation, custom meshes, and performance-optimized instanced rendering.