ai-mesh
Fast-reference guide and utility skill for Helm chart development, template syntax, and Kubernetes application deployment.
Discover reusable agent skills, browse implementation details, and find the right skill for your workflow.
357 skills found
Fast-reference guide and utility skill for Helm chart development, template syntax, and Kubernetes application deployment.
Architect production-grade LLM applications using LangChain 1.x and LangGraph. Implement stateful AI agents, multi-step workflows, and custom memory systems for complex conversational and automation tasks.
Systematic debugging skill to trace errors backward through call stacks, identify original triggers, and implement layered defenses instead of patching symptoms.
Design modular TypeScript libraries using HexDI principles: compile-time dependency validation, feature-first organization, and clean API boundaries.
Master DP patterns with complete implementations for memoization, tabulation, and state design for production-ready solutions.
Audit, prune, and maintain vector memory for Clawdbot. Prevents token waste, clears junk data, and automates memory hygiene via LanceDB maintenance.
Enforces Sentry-style conventional commits, branch safety checks, and structured issue referencing for AI coding agents.
Analyze AppWorld task failures to extract specific API patterns and generate actionable playbook bullets with concrete code examples.
Local hybrid search engine for markdown notes, documentation, and codebase knowledge bases to reduce token consumption and improve retrieval efficiency.
Supermemory is a long-term memory infrastructure for AI agents, enabling persistent context, user profiles, and semantic RAG across multi-modal knowledge bases.
A unified document processing gateway for PDF parsing, text extraction, conversion, and document manipulation across multiple local and cloud providers.
Expert-level Phaser 3 game development agent. Handles scene architecture, Arcade/Matter physics, asset pipelines, sprite animations, and performance optimization for 2D web games.