game-design
Framework for game design including GDD structure, player psychology, progression pacing, and difficulty balancing strategies.
Discover reusable agent skills, browse implementation details, and find the right skill for your workflow.
167 skills found
Framework for game design including GDD structure, player psychology, progression pacing, and difficulty balancing strategies.
Structured 6-phase workflow for planning and implementing features, skills, and architectural changes with automated tool discovery and safety verification.
CLI tool to bundle repository context, files, and prompts into a one-shot request for advanced AI debugging, refactoring, and code review.
Official Moneybird integration for agents. Manage contacts, invoices, ledger accounts, and financial mutations using Membrane CLI automation.
Create structured, orchestrator-ready project plans with atomic tasks, sprint structures, and validation criteria for multi-task engineering projects.
Create and manage recurring tasks and one-off reminders using natural time inputs or cron expressions to keep your AI assistant organized.
Specialized IDF (Information Display Frame) sub-agent for generating and reviewing CQRS Query Side implementations across Java, TypeScript, and Go.
Create a comprehensive product strategy using the 9-section Product Strategy Canvas to define your vision, segments, value propositions, and defensibility.
A command-line tool for managing, building, and deploying Agent Skills as OCI artifacts within the Agent Skills ecosystem.
Essential guide to llmemory for document storage and search: installation, database setup with pgvector, document ingestion, hybrid/semantic retrieval, and building RAG systems with multi-tenant support.
Optimize Node.js performance via Redis caching, clustering, profiling, and monitoring to build fast, scalable, and efficient backend services.
Automated academic literature retrieval, structured summarization, and multi-channel scheduling workflow for research topics.