core-dev
Development guide for lemline-core, the stateless Serverless Workflow engine. Manage workflow execution, node navigation, state transitions, JQ expression evaluation, error handling, and parallel fork logic.
Discover reusable agent skills, browse implementation details, and find the right skill for your workflow.
129 skills found
Development guide for lemline-core, the stateless Serverless Workflow engine. Manage workflow execution, node navigation, state transitions, JQ expression evaluation, error handling, and parallel fork logic.
Standardized Java development guidelines including naming conventions, exception handling, Spring Boot best practices, and concurrency patterns.
Create, debug, and optimize Cloudflare Durable Objects. Supports stateful coordination, RPC, SQLite storage, WebSocket handlers, and Vitest testing.
Development CLI for the Multigres project: automate unit tests, integration tests, and environment coordination for Vitess-for-Postgres.
Guidance for creating and integrating new ECS components, including class design, JSON serialization, custom editor UI implementation, and DI registration.
Guided, systematic feature development agent that orchestrates codebase exploration, architectural design, implementation, and automated testing.
Build performant Three.js web scenes using modern ES modules. Includes scene graph setup, lighting, geometries, GLTF/GLB loading, animation loops, and performance optimization best practices.
Generate bespoke pixel art SVG illustrations for your documentation, READMEs, and presentations. Perfect for character sprites, chat dialogue visualizations, and custom branding.
Build, optimize, and maintain production-ready backend systems using Node.js, Python, Go, and Rust. Includes API design, database management, security, and DevOps best practices.
Create and manage Claude Code skills using Anthropic best practices: triggers, hooks, and progressive disclosure.
Orchestrate Unity Editor via MCP tools. Enables AI to create GameObjects, edit scripts, manage scenes, and automate testing within Unity projects.
Expert guide for WebGL 1.0/2.0 development: shaders (GLSL), 3D graphics, GPU programming, rendering pipelines, buffers, and performance optimization for web canvas.