phaser-gamedev
Expert-level Phaser 3 game development agent. Handles scene architecture, Arcade/Matter physics, asset pipelines, sprite animations, and performance optimization for 2D web games.
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323 skills found
Expert-level Phaser 3 game development agent. Handles scene architecture, Arcade/Matter physics, asset pipelines, sprite animations, and performance optimization for 2D web games.
Development and maintenance of the PWAFire library: build PWA API modules, handle feature detection, manage testing, and contribute to codebase following strict sync/async patterns and error handling requirements.
Standardizes Vitest unit and integration testing workflows for TypeScript, enforcing 70% coverage, proper mocking, and CI/CD-ready verification patterns.
Home Assistant OS (HAOS) operations skill for agents. Features read-only diagnostics, automation design, health auditing, and safety-first configuration management.
Manage OpenClaw's built-in Chrome browser and chrome-devtools-mcp integration for robust browser automation using the Model Context Protocol.
Plan, implement, and execute user acceptance tests (UAT) and end-to-end scenarios to validate requirements against user-visible behavior.
Manage and automate your Bear notes on macOS using the grizzly CLI tool.
Guidance for Model Context Protocol (MCP) server development, including tool design, resource handling, and AI/ML integration patterns.
Persistent, Git-friendly memory for Claude. Automatically store and retrieve project decisions, bug fixes, and coding patterns in a local .mv2 file.
MCP Gateway design patterns for managing Agent Gateway, Subprocess, and Daemon isolation strategies to optimize context token usage and system performance.
Search and discover Claude Code skills and MCP servers from marketplaces, GitHub repositories, and registries to enhance your AI-assisted development workflow.
Unified local ML inference server for ASR, TTS, Translation, Image Generation, and Vision on Apple Silicon, powered by MLX.