threejs-geometry
Three.js geometry generation: built-in shapes, BufferGeometry, vertex manipulation, custom meshes, and performance-optimized instanced rendering.
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160 skills found
Three.js geometry generation: built-in shapes, BufferGeometry, vertex manipulation, custom meshes, and performance-optimized instanced rendering.
Your personal AI coding tutor that creates customized tutorials based on your actual codebase, tracks your learning progress, and uses spaced repetition to ensure mastery.
Debugging guide for AReaL distributed training issues, including hangs, NCCL errors, OOM, and numerical consistency in FSDP2/TP/CP/EP.
Train and manage neural networks in distributed E2B sandboxes using the Flow Nexus platform, supporting custom architectures like Transformers, LSTMs, and GANs.
A structured guide for novelists to navigate the seven-step writing process, from constitution and specification to planning, tasking, drafting, and quality analysis.
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PyTorch Lightning skill for scalable deep learning: automates model training, multi-GPU orchestration, data pipelines, and distributed training strategies like DDP, FSDP, and DeepSpeed.
A systematic, multi-angle web research agent. Use for deep investigation, complex queries, and as a mandatory pre-research step before content generation to ensure evidence-backed, high-quality results.
Build and orchestrate end-to-end MLOps pipelines covering data preparation, training, validation, and automated deployment.
Classical machine learning with scikit-learn. Use for classification, regression, clustering, dimensionality reduction, preprocessing, model evaluation, and building robust ML pipelines in Python.
Provides resiliency, health monitoring, and fault tolerance utilities for NVIDIA GPU-accelerated distributed applications, including process management and API key handling.