clawhub
ClawHub is the official registry and CLI tool for managing OpenClaw AI agent skills. Search, install, version-control, and publish custom skills to your local OpenClaw workspace.
Discover reusable agent skills, browse implementation details, and find the right skill for your workflow.
134 skills found
ClawHub is the official registry and CLI tool for managing OpenClaw AI agent skills. Search, install, version-control, and publish custom skills to your local OpenClaw workspace.
Build, optimize, and maintain production-ready backend systems using Node.js, Python, Go, and Rust. Includes API design, database management, security, and DevOps best practices.
Guidance for Model Context Protocol (MCP) server development, including tool design, resource handling, and AI/ML integration patterns.
Meta-skill for building, managing, and hot-reloading AnimaWorks Python external tools, including dispatchers, credential management, and permissions.
C programming language expert for memory management, systems programming, low-level optimization, and debugging best practices.
Build AI agents, multi-agent systems, and workflows using the OpenAI Agents SDK for TypeScript/JavaScript. Supports tools, handoffs, guardrails, MCP, and realtime voice.
Implements UI components from Figma/mockups with pixel-perfect accuracy, intelligent design validation, and adaptive agent switching.
Guide for creating and managing Sindri declarative YAML extensions, including capabilities for project-init, auth, lifecycle hooks, and MCP integration.
A terminal-based Chrome DevTools Protocol client designed for AI agents. Provides direct, session-persistent control over browser navigation, DOM manipulation, scraping, and network inspection.
Development guide for self-improving MassGen via programmatic automation testing and visual UI/UX evaluation.
Standardized skill for Claude Code agents to dynamically query OpenRouter model recommendations and metadata via the Claudish CLI.
Automated code review for STYLY-NetSync, enforcing protocol parity, thread safety, and Unity C#/Python conventions.