Pixel Art Animator
Manage sprite animations, frame sequences, timing, and tags in Aseprite. Perfect for game development, walk cycles, idle animations, and efficient pixel art workflows.
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134 skills found
Manage sprite animations, frame sequences, timing, and tags in Aseprite. Perfect for game development, walk cycles, idle animations, and efficient pixel art workflows.
Generate scaffolding for custom Minecraft Bedrock packet analyzers. Includes template code, registration guides, and packet capture workflows.
Build performant Three.js web scenes using modern ES modules. Includes scene graph setup, lighting, geometries, GLTF/GLB loading, animation loops, and performance optimization best practices.
Standardized Java development guidelines including naming conventions, exception handling, Spring Boot best practices, and concurrency patterns.
Expert guidance for Logseq plugin development, specifically optimized for the new database architecture, API integration, and property management.
Systematically updates Dawncaster card/talent browser filter dropdowns and mapping arrays when new game expansions are released, ensuring frontend data synchronization with the Blightbane API.
Generate bespoke pixel art SVG illustrations for your documentation, READMEs, and presentations. Perfect for character sprites, chat dialogue visualizations, and custom branding.
Expert UI/UX design assistant for React & Next.js. Provides visual critiques, design system architecture, and Tailwind CSS/shadcn/ui implementation guidance for production-grade web applications.
Virtual machine development expert focusing on bytecode design, stack-based/register-based VM implementation, memory management, and garbage collection.
Execute and analyze Unity Test Framework tests from the CLI. Automates Unity Editor detection, test execution (EditMode/PlayMode), XML result parsing, and detailed failure reporting for game projects.
A highly customized personal garden based on Quartz v4, featuring enhanced Markdown parsing, telescopic text, TikZ/pseudocode rendering, and Obsidian integration.
Streamline technical documentation for BattleScope features, maintaining consistency across API, frontend, and architecture layers.