unity-mcp-orchestrator
Orchestrate Unity Editor via MCP tools. Enables AI to create GameObjects, edit scripts, manage scenes, and automate testing within Unity projects.
Discover reusable agent skills, browse implementation details, and find the right skill for your workflow.
532 skills found
Orchestrate Unity Editor via MCP tools. Enables AI to create GameObjects, edit scripts, manage scenes, and automate testing within Unity projects.
The foundational skill for the Superpowers methodology. Ensures agents correctly identify and invoke required development skills before starting any task or conversation.
Create structured specifications for platform changes including GitHub issues, SDD templates, and automated type inference for infrastructure and security.
Syntax and construction guide for HashQL J-Expr queries, supporting #literal, #struct, #list, and function call patterns for HashQL files.
A decision-support tool for Claude Code users to select the optimal extension mechanism—slash commands, skills, subagents, or hooks—based on project requirements.
Format and lint JS, TS, and JSON files on the current branch using Biome. Useful for code cleanup before commits or PRs.
Write high-quality user stories and requirement documents following the INVEST criteria.
Build production-grade AI agents using LangGraph, Anthropic/OpenAI/vLLM, and structured outputs. Features streaming, A2A protocol, Pydantic validation, vector memory, and guardrails for resilient, multi-agent workflows.
Implement ReasoningBank adaptive learning with AgentDB's ultra-fast vector backend. Features trajectory tracking, verdict judgment, memory distillation, and pattern recognition for self-learning autonomous agents.
Expert skill for building and maintaining AI agents using the Claude Agent SDK, covering architecture, tool integration, MCP servers, and agentic workflows.
Core component library and design system patterns for consistent UI development using design tokens.
A rigorous, four-phase methodology to enforce systematic root cause analysis before applying any code fixes.