threejs-materials
Three.js material library: PBR, basic, phong, shader materials, and properties. Essential for styling meshes, texture mapping, custom GLSL shaders, and optimizing 3D material performance.
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508 skills found
Three.js material library: PBR, basic, phong, shader materials, and properties. Essential for styling meshes, texture mapping, custom GLSL shaders, and optimizing 3D material performance.
Automate the creation and maintenance of Rsbuild E2E tests, ensuring feature coverage and regression prevention through Playwright.
Expert-level Phaser 3 game development agent. Handles scene architecture, Arcade/Matter physics, asset pipelines, sprite animations, and performance optimization for 2D web games.
Automated LaTeX compilation, error diagnosis, and PDF verification pipeline for academic paper submissions.
Free AI-powered web search via Exa MCP. Includes deep research, company/people lookup, and code context without API keys.
Automated, non-destructive proofreading for LaTeX and Quarto lecture files, generating quality reports for grammar, typos, and academic style.
Autonomous QA cycling workflow that runs test-verify-fix loops until your quality goals are met.
High-quality Feishu/Lark Docx writing via OpenClaw. Convert Markdown into well-formatted Feishu Docx with support for headings, lists, nesting, and code blocks using feishu_docx_write_markdown.
A generative agent skill for creating ASCII art, optimized for rapid, single-pass artistic output without iterative refinement.
Automates the generation of .http request files for Spring Boot REST controllers to simplify API documentation and testing.
Rigorous, non-performative code review reception for AI agents, prioritizing technical verification and YAGNI over passive agreement.
Official n8n workflow automation support for building, debugging, and scaling complex business processes and AI-powered integrations.