tdd-workflow
A rigorous TDD workflow agent that enforces test-first development, ensuring 80%+ code coverage across unit, integration, and E2E tests for features, bug fixes, and refactoring.
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61 skills found
A rigorous TDD workflow agent that enforces test-first development, ensuring 80%+ code coverage across unit, integration, and E2E tests for features, bug fixes, and refactoring.
A structured API interface for the Swagger Petstore, optimized for AI agents to interact with resources like pets, users, and store orders using on-demand documentation loading.
Run repeatable Maven tests in RDF4J with module-specific workflows, automatic environment refreshing, and actionable failure reporting.
Automated generation of structured, production-ready pytest test suites for Python functions and classes.
Implementation and maintenance guide for the atopile Language Server (LSP), providing IDE features like autocomplete and diagnostics for electronics design.
Generate TestBox BDD test specs for Wheels models, controllers, and integration tests. Supports validations, associations, and workflow testing.
Guidance for writing, reviewing, and refactoring software tests, focusing on integration strategies, condition-based waiting, and professional mocking patterns.
Enforce high-quality testing practices by identifying and preventing common anti-patterns like mock-testing, test-only production code, and incomplete dependency mocking.
Standardizes Vitest unit and integration testing workflows for TypeScript, enforcing 70% coverage, proper mocking, and CI/CD-ready verification patterns.
Automate pull request reviews with structural code analysis, blast radius assessment, and dependency impact mapping.
Generate professional pull request descriptions using Grey Haven Studio standards, ensuring clear summaries, motivation, technical implementation details, and testing strategies.
Execute and analyze Unity Test Framework tests from the CLI. Automates Unity Editor detection, test execution (EditMode/PlayMode), XML result parsing, and detailed failure reporting for game projects.