stable-baselines3
Production-ready reinforcement learning using Stable Baselines3. Train agents, design custom environments, implement training callbacks, and optimize workflows with a scikit-learn-style API.
Discover reusable agent skills, browse implementation details, and find the right skill for your workflow.
479 skills found
Production-ready reinforcement learning using Stable Baselines3. Train agents, design custom environments, implement training callbacks, and optimize workflows with a scikit-learn-style API.
Interface design guidance for utilitarian apps, focusing on dashboards, admin panels, and data-heavy UIs using a component-library-first approach.
Framework for building, testing, and deploying automated trading strategies for prediction markets using Python.
Production-ready Go development support: concurrency patterns, idiomatic error handling, interface design, testing with testify, and Go best practices for scalable backend services.
Create and manage TikTok image carousels via the ViralBaby API. Automate image search, text overlays, and draft uploads for social media content creation.
Frontend coding conventions for Preact and Tailwind. Use for web UI components in cluster applications.
Build a cohesive, constraint-based design system using the Design Graph methodology. Automate the creation of design tokens, typography scales, components, variants, and themes.
Anthropic Claude AI models for high-performance coding, large-context analysis, and GUI interaction.
Generate hierarchical, token-efficient AGENTS.md files for AI coding agents to provide repository-wide context and project-specific guidelines.
Establish cohesive visual systems using design tokens, modular typography scales, 8-point spacing grids, and accessible color palettes for consistent UI development.
A robust verification and QA system for software agents featuring real-time truth scoring, automated code validation, and instant rollback capabilities to maintain high reliability.
Best practices and code patterns for ManimGL (3Blue1Brown's OpenGL animation engine). Provides templates, rules for 3D/interactive scenes, camera control, and LaTeX math visualization for technical creators.