Pixel Art Animator
Manage sprite animations, frame sequences, timing, and tags in Aseprite. Perfect for game development, walk cycles, idle animations, and efficient pixel art workflows.
Explore AI agent skills related to game development. Browse installable Claude Code and automation skills on Mentalok Skills Hub.
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6 skills found
Manage sprite animations, frame sequences, timing, and tags in Aseprite. Perfect for game development, walk cycles, idle animations, and efficient pixel art workflows.
Expert-level Phaser 3 game development agent. Handles scene architecture, Arcade/Matter physics, asset pipelines, sprite animations, and performance optimization for 2D web games.
Orchestrate Unity Editor via MCP tools. Enables AI to create GameObjects, edit scripts, manage scenes, and automate testing within Unity projects.
Execute and analyze Unity Test Framework tests from the CLI. Automates Unity Editor detection, test execution (EditMode/PlayMode), XML result parsing, and detailed failure reporting for game projects.
Master Godot 4 GDScript patterns, including signal-based communication, state machines, scene architecture, and performance optimization for professional game development.
Generate professional-grade sound effects from text descriptions. Create audio textures, cinematic impacts, UI sounds, and ambient environments with precision control over duration, looping, and prompt adherence.