unity
Control the Unity Editor via Claude Code to run tests, compile scripts, manage play mode, and retrieve console logs using a file-based bridge.
Curated agent skills for 遊戲開發 — compare tools, clone hosted repos, and install with Skill Manager.
Discover reusable agent skills, browse implementation details, and find the right skill for your workflow.
10 skills found
Control the Unity Editor via Claude Code to run tests, compile scripts, manage play mode, and retrieve console logs using a file-based bridge.
Manage sprite animations, frame sequences, timing, and tags in Aseprite. Perfect for game development, walk cycles, idle animations, and efficient pixel art workflows.
Expert-level Phaser 3 game development agent. Handles scene architecture, Arcade/Matter physics, asset pipelines, sprite animations, and performance optimization for 2D web games.
Build high-performance Solana apps with MagicBlock Ephemeral Rollups: sub-10ms latency, gasless transactions, and seamless integration for games and HFT.
Expert guide for WebGL 1.0/2.0 development: shaders (GLSL), 3D graphics, GPU programming, rendering pipelines, buffers, and performance optimization for web canvas.
Orchestrate Unity Editor via MCP tools. Enables AI to create GameObjects, edit scripts, manage scenes, and automate testing within Unity projects.
Execute and analyze Unity Test Framework tests from the CLI. Automates Unity Editor detection, test execution (EditMode/PlayMode), XML result parsing, and detailed failure reporting for game projects.
Framework for game design including GDD structure, player psychology, progression pacing, and difficulty balancing strategies.
Master Godot 4 GDScript patterns, including signal-based communication, state machines, scene architecture, and performance optimization for professional game development.
Generate professional-grade sound effects from text descriptions. Create audio textures, cinematic impacts, UI sounds, and ambient environments with precision control over duration, looping, and prompt adherence.