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webf-quickstart

Get started with WebF development: setup WebF Go, initialize Vite-based web projects (React/Vue/Svelte), and preview apps in a W3C-compliant native runtime.

Introduction

The WebF Quickstart skill provides a structured pathway for web developers to transition their existing React, Vue, Svelte, or vanilla JavaScript projects into native Flutter-integrated applications. By leveraging the WebF runtime—a high-performance, W3C/WHATWG-compliant engine—developers can build cross-platform mobile and desktop apps using their preferred web development tools without needing to master the full Flutter SDK during the initial prototyping phase. This skill is essential for onboarding new team members and establishing a high-velocity development workflow.

  • Streamlined environment setup: Initialize new projects using npm, Vite, or other build tools, eliminating complex platform-specific configurations like Xcode or Android Studio for early-stage testing.

  • Native preview with WebF Go: Use the WebF Go testing application to load local dev servers (via localhost or LAN network URLs) for real-time iteration and debugging.

  • Hot Module Replacement (HMR) support: Seamlessly integrate Vite's HMR capabilities to see code changes instantly reflected within the native runtime environment.

  • Cross-platform parity: Ensure consistent rendering across iOS, Android, macOS, Windows, and Linux by utilizing a unified, hardware-accelerated Flutter-based rendering engine.

  • Integrated debugging tools: Access Chrome DevTools connectivity to monitor console logs, network traffic, and DOM structures during the development process.

  • Prerequisites: A basic Node.js environment is sufficient; no prior knowledge of Flutter, Dart, or mobile-specific build systems is required to begin prototyping.

  • Development vs. Production: Remember that WebF Go is strictly a testing utility. For final deployment, the project must be packaged into a standard Flutter app containing the WebF SDK.

  • Network configuration: When testing on physical mobile devices, ensure the target device is on the same local network and use the machine's IP address (not localhost) along with the --host flag in the Vite dev server.

  • Performance constraints: While WebF offers near-native performance, developers should refer to the WebF documentation for API compatibility notes, as not all browser-specific web APIs are implemented in the runtime.

  • Production migration: Use npm run build to create a production-ready web bundle, which can then be hosted via any CDN or server and loaded dynamically into a production Flutter application.

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